if CSV is not an option maybe try as a starting point.
http://www.python-excel.org/
and a python SOP would probably be the fastest route to victory. I've
streaming large CSV files (underwater survey data) into houdini via python
sop before and it works a treat.

Best regards,
Fabian

On 10 November 2016 at 20:28, Ponthieux, Joseph G. (LARC-E1A)[LITES II] <
[email protected]> wrote:

> Howdy yall,
>
>
>
> So I’m curious if anyone has ever imported Excel spreadsheet data into
> Softimage or Houdini?
>
>
>
> I know that there is probably a greater chance that I could find a way
> export the sheet as CSV data, and then bring in the data that way possibly
> by writing a converter to sort the data into a collection or something, but
> I’m really looking for some way to have the sheet drive the elements in the
> scene. Essentially I’d prefer the sheet to be linked rather than imported
> so the data can be easily replaced or updated.
>
>
>
> The idea is to use the app to create a “3D Chart” driven by the sheet
> content. I realize that it’s probably a reach with Soft but thought maybe
> Houdini might have other options. I’m also looking at Unity as well, with
> the assets created in Soft, Maya, or Houdini. I want the spreadsheet to be
> more a reference than an import however, with the cell content used to
> drive chart elements such as text, element position in space, or other
> characteristics.
>
>
>
> Has anyone here ever done something like that? Soft, Houdini, and Unity
> are the primary platforms being considered.
>
>
>
> --
>
> Joey Ponthieux
>
> LaRC Information Technology Enhanced Services (LITES II)
>
> Science Systems and Applications Inc. (SSAI)
>
> NASA Langley Research Center
>
> __________________________________________________
>
> Opinions stated here-in are strictly those of the author and do not
>
> represent the opinions of NASA or any other party.
>
>
>
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