Hello, today I saw this reference:
http://area.autodesk.jp/column/tutorial/character_arpeggio/03_hair/

And that hair shading is "correct" artistically speaking (a.k.a. reference
to Iman Saldeghi Disney paper on Shading Hair Artistically - Tangled Movie
2011)

I saw those Obq shaders for Arnold have a hair shader, but I don“t know if
anyone has tested those?

How can we emulate the kind of dispersion (double dispersion) for the hair
like on the
Area Japan Link I am referencing here but done in Arnold?

Thanks.
-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
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