Hello, today I saw this reference: http://area.autodesk.jp/column/tutorial/character_arpeggio/03_hair/
And that hair shading is "correct" artistically speaking (a.k.a. reference to Iman Saldeghi Disney paper on Shading Hair Artistically - Tangled Movie 2011) I saw those Obq shaders for Arnold have a hair shader, but I don“t know if anyone has tested those? How can we emulate the kind of dispersion (double dispersion) for the hair like on the Area Japan Link I am referencing here but done in Arnold? Thanks. -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>
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