How about this one:

[SOFTIMAGE PATH]\Application\Shaderballs\Spatial\Apple.emdl

 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Pierre Schiller
Sent: Tuesday, January 03, 2017 5:13 PM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list
Subject: Re: Shader ball test model

 

There´s a C4D Mastering Shaders course online that comes with a pretty nifty 
shader ball and other things, already uv´d but it frikken weights

a good 400 mb the scene alone. I remember I saw it on the german forums of C4D.

 

On Tue, Jan 3, 2017 at 5:09 AM, Adam Seeley <adammsee...@gmail.com> wrote:

Happy New Year all,

 

Does anyone know of a good (UV'd) shader ball test model they would recommend.

 

Would like to try and gain some sort of control of shaders/pbr setups etc. 
between arnold, redshift, substance and various other applications.

 

I think somebody posted a WIP a while ago but can't find it.

 

Many thanks,

 

Adam.

 


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-- 

 <http://be.net/3dcinetv> Portfolio 2013

Cinema & TV production

Video Reel <https://vimeo.com/3dcinetv/reel2012> 

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