I think the XSI command and the Xsibatch command have different behavior concerning switches. Which one it the best to use?

As for the error message, I'll have to relaunch my renders, I'll keep you posted.

Cheers,

David


On 2017-02-02 12:22, Sven Constable wrote:

Just tried it and indeed, not using the -pass command will not render all passes but the current. So my memory didn't serve me well. However, using "-pass all" worked here and rendered all passes in the scene. (2015 SP2)

Sven

*From:*[email protected] [mailto:[email protected]] *On Behalf Of *David Saber
*Sent:* Thursday, February 02, 2017 12:02 PM
*To:* [email protected]
*Subject:* Re: Batch render all passes?

Thanks a lot guys

It's weird, when I don't type "-pass", it doesn't render all pass, it renders the active pass.

And I also tried "-pass all" like in your command line, but I got an error...

But I will try again. Thanks again and have a great day.

David

On 2017-02-01 12:16, Doug Kennedy wrote:

    Hi David.

    I always keep this to hand!

    xsibatch -r -scene "\\SERVER\Project\Scenes\SceneFile.scn
    <file:///%5C%5CSERVER%5CProject%5CScenes%5CSceneFile.scn>"
    -startframe 1 -endframe 100 -step 1 -pass all -skip YES


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    On 31 January 2017 at 13:48, Sven Constable
    <[email protected] <mailto:[email protected]>> wrote:

    IIRC defining no passes will render all passes in a scene.


    -----Original Message-----
    From: [email protected]
    <mailto:[email protected]>
    [mailto:[email protected]
    <mailto:[email protected]>] On Behalf Of
    David Saber
    Sent: Tuesday, January 31, 2017 1:46 PM
    To: [email protected]
    <mailto:[email protected]>
    Subject: Batch render all passes?

    Hi all!

    What's the command line already, to render all passes in a scene? It's
    weird: it used to work but now it doesn't. Previously if I omitted the
    "-pass" switch, it rendered all passes. Now it renders only the active
    pass...

    Thanks!

    David

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