Quoting Ace Ventura : "All righty theenn...." :D
Thanks. I´ll see how this goes.
Cheers.

On Mon, Feb 20, 2017 at 12:11 PM, Jonathan Moore <[email protected]>
wrote:

> If you only have access to 2014 you'll need Alembic Crate. This archive
> has all builds from 2010 till now (don't have Soft 2014 on it's own).
>
> https://d.pr/TTWU.zip
>
> Crate doesn't write as quickly as the native Alembic in 2015 but it's got
> a pile of useful tricks for manipulating the caches you create. When the
> addon is installed the easiest way to access it is via the File menu under
> Import/Export. There's a few nifty ICE nodes too.
>
> On 20 February 2017 at 16:34, Pierre Schiller <activemotionpictures@gmail.
> com> wrote:
>
>> Thank you guys. I found on a SI community that indeed, alembic was chosen
>> for "plotting". Question: I am using SI 2014 sp2 on this proyect How do I
>> get alembic out? :( I ported my scene to a SI2015 and tried to export the
>> sim to .abc and the scene crashed.
>>
>> At this point I am thinking to have the shattered geo ported to element
>> 3d to do a "semi animated simulation"... :(
>>
>>
>>
>>
>> On Feb 20, 2017 3:30 AM, "Jonathan Moore" <[email protected]>
>> wrote:
>>
>>> As Sven says plotting moved to Alembic in Momentum 4 (but the PDF files
>>> weren't updated),
>>>
>>> The fastest way to export to Alembic in 2015 SP2 is by using the built
>>> in Alembic exported under the file menu rather than Crate.
>>>
>>> As a simple test, load scene 55 from the bundled scene content
>>> (FracturedRBD_Column) as this is one of the more stable bundled fracturing
>>> scenes. Export everything to Alembic from scene root level down. The export
>>> is fully multi-threaded if you use the built in Alembic so it's pretty
>>> speedy.
>>>
>>> Start a new scene, re-import the Alembic, Yet again use the built in
>>> Alembic for the sake of speed.
>>>
>>> Of all is working as expected, you can move on to more typical Alembic
>>> workflows.
>>>
>>> Much as Momentum and Explosia were generous giveaways, Momentum is
>>> unstable and it can be hellishly difficult to tame jitter. Bullet in
>>> Houdini is lightyears ahead and the workflow is very simple in comparison
>>> to Momentum.
>>>
>>> On 20 February 2017 at 07:51, Pierre Schiller <
>>> [email protected]> wrote:
>>>
>>>> Hello guys, I´m using this momentum:
>>>> https://drive.google.com/drive/folders/0B47NI7NeoDiiNmw1Nm1hdW9mLTg
>>>>
>>>> Which was given away for free last year. I have created a simulation,
>>>> I´d like to render.
>>>> But so far, whenever I choose render, the simulation won´t play.
>>>>
>>>> So, I need to plot it (doesn´t work), I need to cache it (via
>>>> Environment or ICE) won´t either.
>>>> Please help me with the necesary steps to get this to render. It´s been
>>>> 3 hours reading the pdf and trying everything on the book to get the
>>>> simulation to render out.
>>>> I can see it fine on my timeline, but It won´t render (the simulation
>>>> is sleeping).
>>>>
>>>> Please help.
>>>> Thanks a bunch.
>>>>
>>>> --
>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>> Cinema & TV production
>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>
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>>>
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-- 
Portfolio 2013 <http://be.net/3dcinetv>
Cinema & TV production
Video Reel <https://vimeo.com/3dcinetv/reel2012>
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