If you plug in into the last ICE port just before the Simulate Particles node 
it should override the other stuff. Or create another ICE tree below all others 
(if you have more than one, driving the particles).

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Kris Rivel
Sent: Thursday, February 23, 2017 11:05 PM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list
Subject: Re: slowing down particles

 

no I have other noise stuff going on that ignores that. Wish there was a global 
effect I could use.

 

On Thu, Feb 23, 2017 at 4:35 PM, Sven Constable <[email protected]> 
wrote:

Maybe just using a drag force? 

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Kris Rivel
Sent: Thursday, February 23, 2017 10:28 PM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list
Subject: Re: slowing down particles

 

Yes ice particles...that kind of does it but I have them emitting so its doing 
it based on age...new particles are still moving quickly. I want to slow all of 
them down globally.

 

On Thu, Feb 23, 2017 at 4:16 PM, Eric Thivierge <[email protected]> wrote:

If you're talking ICE particles then you could get the particle velocity > 
Mulitply Scalar (0.9) > set particle velocity or something like that.




--------------------------------------------
Eric Thivierge
http://www.ethivierge.com

 

On Thu, Feb 23, 2017 at 4:13 PM, Kris Rivel <[email protected]> wrote:

I have a nice effect for my particles...some turbulent snow. But now I want to 
slowly slow them down till they freeze in place. Is this possible? I want a 
gradual deceleration till they're locked in space.

Kris


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