Sorry for the noise, I fixed it. It was the inner liquid not getting any light ( dont know the reasoning ), but by excluding it from the shadows of a couple of lights it kicked back in.
Cheers all. On 2 March 2017 at 17:00, Laurence Dodd <[email protected]> wrote: > Hi all, > I really can't work this out, if I have a principled Glass shader applied, > it all works fine, but when I try and add a painted label with layer mix, I > lose the inner material. > See attached pics for clarity, I am supposing it's something to do with > the mixer, is ther another one I should be using? > I've been bashing my head against this for a while. > > cheers > > -- > > Laurence Dodd > Porkpie Animation > E: [email protected] > W: www.porkpie.tv > M: 07570 702 576 > T: 01273 278 382 > -- Laurence Dodd Porkpie Animation E: [email protected] W: www.porkpie.tv M: 07570 702 576 T: 01273 278 382
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