Sorry for the noise, I fixed it.
It was the inner liquid not getting any light ( dont know the reasoning ),
but by excluding it from the shadows of a couple of lights it kicked back
in.

Cheers all.

On 2 March 2017 at 17:00, Laurence Dodd <[email protected]> wrote:

> Hi all,
> I really can't work this out, if I have a principled Glass shader applied,
> it all works fine, but when I try and add a painted label with layer mix, I
> lose the inner material.
> See attached pics for clarity, I am supposing it's something to do with
> the mixer, is ther another one I should be using?
> I've been bashing my head against this for a while.
>
> cheers
>
> --
>
> Laurence Dodd
> Porkpie Animation
> E: [email protected]
> W: www.porkpie.tv
> M: 07570 702 576
> T: 01273 278 382
>



-- 

Laurence Dodd
Porkpie Animation
E: [email protected]
W: www.porkpie.tv
M: 07570 702 576
T: 01273 278 382
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