Hey list,

 

I wonder if anyone got 3rd party shaders like the BA shaders for example to
work with satellite rendering in MR? If you install them in a workgroup, it
works as expected but unfortunatly not when using satellite rendering.

I'd like to have them in a workgroup but not installed on every render node
manually. Is this possible?

 

Thanks,
Sven  

 

 

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