Have you tried SketchUp? It can export XSI as well as FBX, DAE, and more.

Best Regards,
*  Stephen P. Davidson*

*(954) 552-7956*    [email protected]

    3D Animation Magic Facebook page
<http://www.facebook.com/3danimationmagic>

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

<http://www.3danimationmagic.com/>

On Mon, Jun 12, 2017 at 6:38 PM Jonathan Moore <[email protected]>
wrote:

> I’m personally not a fan of Simlab products as I’ve always found them them
> introduce glitches into exports (the SketchUp plugins are the exception but
> still have their own peculiarities).
>
> Not sure if anybody else has mentioned this but MOI is worth a try and
> it’s pretty cheap too ($295).
>
> http://moi3d.com/
>
> It’s created by the original designer of Rhino (Michael Gibson) but I’ve
> always found that the exports are better than Rhino itself The downside is
> that it’s not 64bit yet (coming very soon) so it can’t cope with really
> large multi component CAD assets but it’s a fantastic CAD tool to add to
> your armoury full stop never mind using it for it’s excellent conversion
> capabilities.
>
> Fully functional 30 day demo if I remember rightly, so it’s worth a try.
>
>
>
>
> On 12 Jun 2017, at 21:56, Eugene Flormata <[email protected]> wrote:
>
> just tried the trail for simlab on an export
> it seems to have issues, looks like the connecting nurb meshes are
> cleaner, just some parts are fairly noisy, and still non manifold issues
> would probably be easier if I didn't have to actually set up UV's for this
> thing. the maya UV tools don't work on these non-manifold things
>
> although it seems if I import an obj over and fbx, mesh - cleanup doesn't
> mess up the object normals, so that's weird
> doing maya 2017 update 4, maybe something will be fixed
>
>
> also
> does anyone know if the cheaper simlab composer pro $200 is all that's
> needed for exporting files?
>
>
> On Fri, Jun 9, 2017 at 9:34 AM, Ed Manning <[email protected]> wrote:
>
>> +1 for SimLab.
>>
>> On Fri, Jun 9, 2017 at 2:22 AM, Enter Reality <[email protected]> wrote:
>>
>>> Guys, I've been dealing a lot with CAD files lately, one of the most
>>> plug&play solution is to export the file from you CAD software ( I usually
>>> use JT ) and import everything into SimLab and from there export in
>>> FBX...its surprisingly fast and I never had export problems, except for CAD
>>> files using Nurbs surfaces, but I haven't tested Rhino yet, so you can give
>>> it a try with the 14 days trial.
>>>
>>>
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Best Regards,

Stephen P. Davidson
3D Animation Magic
7586 Pinewalk Drive South
Margate, FL 33063

(954) 552-7956

www.3danimationmagic.com
www.facebook.com/3danimationmagic
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