You could mesh it with the built in Polygonizer. Maybe there is still the old Blob-shader for MR, that will render particles similar to metaballs, but that probably will give, well, blobby results. For newer versions of Polygonzier check out Eric Mootz site: http://www.mootzoid.com/plugin/empolygonizer5
Sven From: [email protected] [mailto:[email protected]] On Behalf Of Francisco Criado Sent: Wednesday, June 28, 2017 8:45 PM To: [email protected] Subject: lagoa pouring liquid Hi guys! Its been a while since using softimage, and just cant remember how to add material and render a simple water drop made with lagoa pouring liquid. I just got a simple simulation made with it, but cante remember how to convert the simulation to a fluid like model... Thanks in advance! Francisco. -- <https://docs.google.com/uc?export=download&id=0BwaBYuN-wyXqdEtjOFEyRlVUTm8&revid=0BwaBYuN-wyXqakNjc3BJWEM1ZlpBRXoyaEVuNHFESGcyVDQ4PQ>
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