You could mesh it with the built in Polygonizer. Maybe there is still the old 
Blob-shader for MR, that will render particles similar to metaballs, but that 
probably will give, well, blobby results.
For newer versions of Polygonzier check out Eric Mootz site: 
http://www.mootzoid.com/plugin/empolygonizer5

Sven

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Francisco Criado
Sent: Wednesday, June 28, 2017 8:45 PM
To: [email protected]
Subject: lagoa pouring liquid

 

Hi guys!

 

Its been a while since using softimage, and just cant remember how to add 
material and render a simple water drop made with lagoa  pouring liquid. I just 
got a simple simulation made with it, but cante remember how to convert the 
simulation to a fluid like model...

 

Thanks in advance!

 

Francisco.




 

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