+1!!! On Thu, Jun 29, 2017 at 6:07 AM, Matt Morris <[email protected]> wrote:
> Hi Oz, I'm interested if you got anywhere with this, and would be willing > to share? Its one of the things I'm really missing! > > Cheers, > Matt > > > On 19 December 2016 at 08:31, Oz Adi <[email protected]> wrote: > >> Thanks Ahmidou, >> this is very helpful! >> >> >> >> J >> >> >> >> >> >> *From:* [email protected] [mailto: >> [email protected]] *On Behalf Of *Ahmidou Lyazidi >> *Sent:* יום ב 19 דצמבר 2016 00:38 >> *To:* Official Softimage Users Mailing List. >> https://groups.google.com/forum/#!forum/xsi_list < >> [email protected]> >> *Subject:* Re: ot: writing Re-Assign Locally for Maya >> >> >> >> Hi, >> >> You need to test the distance against points the lines defined by bones >> and their childs. Search for "point to line distance" >> >> >> >> Le 18 déc. 2016 07:14, "Oz Adi" <[email protected]> a écrit : >> >> Hi, >> >> >> >> I am really missing “Re-Assign Locally” for envelopes, in Maya, so I >> wrote a simple Python script. >> >> The script calculates weight by distance, between each selected point to >> each selected joint, using the formula >> in the attached file, I then assign those values back to the skin >> cluster.. >> >> The script kind of works, it does what it’s supposed to do, but the >> results are not as expected. >> >> >> >> In the attached image you can see an example of a cylinder, how the >> weights distribution between 2 bones >> looks like in Maya and Softimage ( in both apps, I chose “by distance” >> method). >> >> Then there is the result my script produces: as you can see, the bottom >> bone gets too much influence in the top half, >> >> And the top bone gets too little influence where it should.. >> >> I am not a Mathematician, nor a Programmer, I try to learn on my own >> using the internet, >> >> I understand that 3D apps probably do more than just calculate the >> distance, and derive a weight, but I hoped for similar results ;) >> >> >> >> If anyone has an idea, how can I get closer results to how 3D apps >> calculate these weights, I’d be happy to hear.. >> >> I can also share the script, if it interests anyone. >> >> >> >> Thanks, >> >> Oz. >> >> >> >> This communication (including any attachments) is sent on behalf of >> Playtech plc or one of its subsidiaries (Playtech Group). It contains >> information which is confidential and privileged. If you are not the >> intended recipient, please notify the sender immediately and destroy any >> copies of this communication. Unless expressly stated to the contrary, >> nothing in this communication constitutes a contractual offer capable of >> acceptance or indicates intention to create legal relations or grant any >> rights. The Playtech Group monitors communications sent or received by it >> for security and other purposes. Any views or opinions presented are solely >> those of the author and do not necessarily represent those of the Playtech >> Group >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> >> This communication (including any attachments) is sent on behalf of >> Playtech plc or one of its subsidiaries (Playtech Group). It contains >> information which is confidential and privileged. If you are not the >> intended recipient, please notify the sender immediately and destroy any >> copies of this communication. Unless expressly stated to the contrary, >> nothing in this communication constitutes a contractual offer capable of >> acceptance or indicates intention to create legal relations or grant any >> rights. The Playtech Group monitors communications sent or received by it >> for security and other purposes. Any views or opinions presented are solely >> those of the author and do not necessarily represent those of the Playtech >> Group >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > www.matinai.com > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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