Clusters again i guess. I have an object. It have 2 edge Clusters and a some Operators applied. When i try to get all object polygons like so: PolygonMesh curMesh(save_obj.GetActivePrimitive().GetGeometry()); CPolygonFaceRefArray all_polys = curMesh.GetPolygons(); I don't have all of them. I don't have last extruded polygons. But if i delete edge clusters. The same code above bring back all polygons of this object. Is there any workaround about this problem other than freez it all ?
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