Any idea how to get the island border through scripting ? (or ICE) I was using a compound rray uploaded in si-community where the logic is comparing every edge's sample UV positions. If they don't share the same position, or is a border edge, then it's a UV border.
The problem with this is that it doesn't recognize the borders of islands that are symmetric and overlapped (like folded in the middle). Any ideas ? I'm trying to reproduce a tool I wrote in Maya to verify the distance between all the islands to check if they are not too close and cause bleeding problems. Martin
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