Hi, Ref models aren't reliable... If it's really not occuring in a live si session you can try batch rendering on SI and not SIBATCH. Just create a .bat file you'll launch on each nodes with skip frames on ( don't know if you can submit batch from deadline in not the batch mode) If you don't know how to create a batch file here's a simple one for xsi in batch mode
> xsibatch -render \\srv\folder\scene.scn -skip on -pass > "beauty,pass2" -frames "150,155,160-225" and here's one with the real si executable (be aware there's some limitation) > xsi -render \\srv\folder\scene.scn -skip on -pass "beauty,pass2" -frames > "150,155,160-225" On 18 November 2017 at 03:44, Jason S <[email protected]> wrote: > > Have you tried setting a keyframe > on the sequence offset? > (or 2 keys in case the same thing is happening as viz anim) > and perhaps locking it? > > And perhaps even storing the one key anim in a mixer clip :: > - Mark the offset param (with the obj selected) > and -> store marked parameter & set for the length of your shot. > > > For the visibility, is it consistently the first keyframe that's ignored? > of so, perhaps setting another one ? > (after 0, and before the next one) > > > I Wonder if it's a deadline interpretation thing. > > > > On 11/17/17 18:52, Mirko Jankovic wrote: > > I have a weird thing happening that wasted me hours and hours. > First there was a referenced model and inside were couple textures images > sequences. I had to offset them and it all looks fine inside live SI. But > when sent to render over deadline and farm, offset is not working anymore. > Loading scene again, all seems good. > Then made model local.. still no good.. also in another occasion key > framed visibility on an object lost a key. Yes it lost a key on frame 0 but > there was still key on like in the mid of animation where is it supposed to > be. > Ok fixed again sent to farm and again now second object lost 2nd key so > instead of going invisible and not rendering it si still rendering... > > And this happens in multiple scenes in this project but especialy iwith > offset for image sequences. > Doesn;t mater if it is referenced model or local.. > > Anyone else was running to similar issues with animated sequences? > Now only solution is to render whole scene and then render additional path > pass with only that object from live SI session... > Pain :( > > > ᐧ > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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