I don’t think anyone in the nineties would have expect that graphics cards 
could do complex raytracing. :)

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Stephen Davidson
Sent: Friday, November 24, 2017 7:28 PM
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Subject: Re: Friday Flashback #321

 

Such a true statement. He just didn't know about Redshift 3D, at that time. If 
he had, he may have rethought the rendering solution.

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On Fri, Nov 24, 2017 at 7:09 AM Stephen Blair <[email protected]> wrote:

Even the best animation system is not complete without the extendible 
capabilities of a fully functional, high-quality rendering solution. With 
mental ray, artists can easily create the type of complex, photorealistic and 
innovative imagery that provide a competitive edge in the industry.

–Daniel Langlois, founder of Softimage and senior director at Microsoft.

 

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