Hey Chris, You can either hand track it in maya, providing you have a camera track, (unless it’s a static camera)
Or, You my best choice would be using 3DEqualizer. It’d give you a much much better track. I’ve always used PFTrack, but ever since getting into 3DE, I prefer it over PFTrack. In some instances in 3DE, you won’t even need a camera track. You can use the object track for the camera once the film back and focal length is determined. Good luck! - - KOFI ANSAH https://urldefense.proofpoint.com/v2/url?u=http-3A__www.koansah.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=8Homo6aA4Snsw2-SXQb5F9IZYjOjOFRiCv-UGXXvluY&s=QUNT4os4u_c1Upi207wSrWvgm4dOiWMi3PxOTROS3Eo&e= Please consider the environment before you print this email. // This e-mail may contain confidential and/or privileged information. If you are not the intended recipient (or have received this e-mail in error) please notify the sender immediately and delete this e-mail. Any unauthorised copying, disclosure or distribution of the material in this e-mail is strictly prohibited. // > On 29 May 2018, at 17:46, Chris Marshall <[email protected]> wrote: > > Hi, > I need to track a live action face. I've dabbled with the ple of PF Track. > Any thoughts on this. I don't need anything complex as all I need to do is > match a mask onto the face as it moves. > > Thanks > Chris > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm.
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