If you mean Softimage COG transform mode for single object, that's not entirely 
possible in Maya. You can use MMB to move selected object (without having 
visible manipulator), once Move Tool is active. Shift + MMB is constraint to 
certain XYZ axis. It's possible to have a center of rotation aligned to center 
of bounding box or something, however this is able to do weird things with 
pivots.
 From: F Sanchez <[email protected]>
 To: XSI List to post <[email protected]> 
 Sent: Thursday, June 14, 2018 9:26 PM
 Subject: Maya Manipulators How to keep them in the vieport.
   
I would like to keep the manipulator always visible even if I zoom in on 
something.  How do I do this in Maya? I know there must be a way. I just cant 
find any mention of this. Anyone?
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