If you mean Softimage COG transform mode for single object, that's not entirely possible in Maya. You can use MMB to move selected object (without having visible manipulator), once Move Tool is active. Shift + MMB is constraint to certain XYZ axis. It's possible to have a center of rotation aligned to center of bounding box or something, however this is able to do weird things with pivots. From: F Sanchez <[email protected]> To: XSI List to post <[email protected]> Sent: Thursday, June 14, 2018 9:26 PM Subject: Maya Manipulators How to keep them in the vieport. I would like to keep the manipulator always visible even if I zoom in on something. How do I do this in Maya? I know there must be a way. I just cant find any mention of this. Anyone? https://urldefense.proofpoint.com/v2/url?u=https-3A__sanchezfilms.wixsite.com_rebel&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=V_TJViNNpLhqAbXMSW5ctBoOYKzhwbUwrebJbF7-rKY&s=FtOcGj1c722cSLKGyM1dhzfOalqHwyO9RhAwxjOHUrI&e= ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.
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