Hi guys. Is there a way to export hard edges via FBX from XSI to Zbrush ? I know the option is available in XSI but when we import fbx into zbrush there are no hard edges.
Maya can do that: https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDV2GtU5vpLsCShLJlj0oP-2BRF3pjel8ZiGKBOdcxaLaBxB6jP7Mwwa85Ym8byXxPmW7ZuQ3EpLc1fumLlTjOD9atC4mzBUOQgMpQKQ4hbOQkMlJGQzygM5p0WbsA2ItYiBO1dR2M9YMQWA5GSyUq2nX5YlLJPoevA1cDmi2oocIKa4KL8OuxEbQZw0J2vG7tXmAU3RbG3QXpbiGw7COE7CToclT-2FJz1jqASYH5Wg-2FvH869JHDuMOKxYdAagBmHgcgZEExhGYWefYkBwj1zQHt-2Bs0vPQVLHNQ5nAxlGtwVbc8Oa-2BxKezOXrihs6ezC2l-2Fosshn2oXbTH-2FFE3DIZNKviow-3D-3DQdk0_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fT60kKPJbGK5WcA1TirErnTLv7DsFeEBLYNYSo-2FJKX8LSuSbBDQiZwwKcHSz90IefkxXLu4w5928M-2FlPvApwdNw-2FRxuLUrJMKPabfQg2VdsWNL8KXPQ6lvSyIE-2FJqK-2BsQD9q83Uwf-2BXX4oJdVQV8BCJUzJjHRzyPAyKQtUJQ0Eg4XV4fl75hZaFgesDUowLUww-3D But we interested in old guy Softimage.
------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

