Your score is better! I have glmark2 Score: 1108 and you have 1145. Mesa 9.3 comes from here ppa:oibaf/graphics-drivers
gyhor Am 17.09.2013 12:15, schrieb Gerald Nunn: > Looks like double the glmark score I'm getting. I tried update-initramfs last > night but it made no difference as it doesn't include the radeon firmware. I > know the new firmware is being picked up because it was complaining about > missing SUMO_uvd.bin until I added it. > > What distro are using and are you manually building the kernel and mesa 9.3 or > getting them from repositories? > > Gerald > > On Sep 17, 2013 3:56 AM, "Gyhor" <[email protected] <mailto:[email protected]>> wrote: > > Hi, > that are my stats (with a triple monitor-configuration (two on the radeon > and > the internal display) > > glmark2 > ======================================================= > glmark2 2012.08 > ======================================================= > OpenGL Information > GL_VENDOR: X.Org > GL_RENDERER: Gallium 0.4 on AMD TURKS > GL_VERSION: 3.0 Mesa 9.3.0-devel (git-aebd065 raring-oibaf-ppa) > ======================================================= > [build] use-vbo=false: FPS: 413 FrameTime: 2.421 ms > [build] use-vbo=true: FPS: 1553 FrameTime: 0.644 ms > [texture] texture-filter=nearest: FPS: 1521 FrameTime: 0.657 ms > context mis-match in pipe_sampler_view_release() > [texture] texture-filter=linear: FPS: 1514 FrameTime: 0.661 ms > [texture] texture-filter=mipmap: FPS: 1548 FrameTime: 0.646 ms > [shading] shading=gouraud: FPS: 1538 FrameTime: 0.650 ms > [shading] shading=blinn-phong-inf: FPS: 1533 FrameTime: 0.652 ms > [shading] shading=phong: FPS: 1514 FrameTime: 0.661 ms > [bump] bump-render=high-poly: FPS: 1283 FrameTime: 0.779 ms > [bump] bump-render=normals: FPS: 1564 FrameTime: 0.639 ms > [bump] bump-render=height: FPS: 1548 FrameTime: 0.646 ms > [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1018 FrameTime: 0.982 ms > [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 731 FrameTime: > 1.368 ms > [pulsar] light=false:quads=5:texture=false: FPS: 1424 FrameTime: 0.702 ms > [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: > FPS: 574 > FrameTime: 1.742 ms > [desktop] effect=shadow:windows=4: FPS: 800 FrameTime: 1.250 ms > [buffer] > > columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: > FPS: 142 FrameTime: 7.042 ms > [buffer] > > columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: > FPS: 310 FrameTime: 3.226 ms > [buffer] > > columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: > FPS: 145 FrameTime: 6.897 ms > [ideas] speed=duration: FPS: 559 FrameTime: 1.789 ms > [jellyfish] <default>: FPS: 957 FrameTime: 1.045 ms > [terrain] <default>: FPS: 143 FrameTime: 6.993 ms > [conditionals] fragment-steps=0:vertex-steps=0: FPS: 1459 FrameTime: > 0.685 ms > [conditionals] fragment-steps=5:vertex-steps=0: FPS: 1297 FrameTime: > 0.771 ms > [conditionals] fragment-steps=0:vertex-steps=5: FPS: 1458 FrameTime: > 0.686 ms > [function] fragment-complexity=low:fragment-steps=5: FPS: 1464 FrameTime: > 0.683 ms > [function] fragment-complexity=medium:fragment-steps=5: FPS: 1323 > FrameTime: > 0.756 ms > [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 1454 > FrameTime: > 0.688 ms > [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 1457 > FrameTime: 0.686 ms > [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 1015 > FrameTime: 0.985 ms > ======================================================= > glmark2 Score: 1108 > ======================================================= > > > Am 14.09.2013 00:43, schrieb Gerald Nunn: > > Guys, > > > > So I built the bullet and upgraded my Ubuntu Gnome 13.04 environment to > use the > > 3.11 kernel and Mesa 9.2 to take advantage of dynamic power management > and > > hopefully improve the performance of games. Upgrading went smoothly and > the only > > graphical issue so far in light testing is that GDM is a bit wonky > looking > when > > I go to login but still useable. Once I am logged in the Gnome desktop > is > just fine. > > > > I'm happy to report that DPM works great and my PMD fan is not working > hard any > > longer, the GPU temp is down to 48 degrees versus the 59 it was > previously. > > Additionally when starting a game or running a GPU benchmark the fan > ramps > up in > > response the GPU ramping up. Keep in mind I only just started testing, > I'll post > > an update after the weekend. > > > > Anyways, I ran glmark2 on and got the results below. I'm curious what > other > > folks are getting who are using the PMD so it would be great if anyone > else > > could report their results. I stupidly did not run the benchmark before > making > > the changes and now that I'm stable I don't want to undo everything just > for that. > > > > ======================================================= > > glmark2 2012.08 > > ======================================================= > > OpenGL Information > > GL_VENDOR: X.Org > > GL_RENDERER: Gallium 0.4 on AMD TURKS > > GL_VERSION: 3.0 Mesa 9.2.0-devel > > ======================================================= > > [build] use-vbo=false: FPS: 348 FrameTime: 2.874 ms > > [build] use-vbo=true: FPS: 1768 FrameTime: 0.566 ms > > [texture] texture-filter=nearest: FPS: 1616 FrameTime: 0.619 ms > > [texture] texture-filter=linear: FPS: 1615 FrameTime: 0.619 ms > > [texture] texture-filter=mipmap: FPS: 1663 FrameTime: 0.601 ms > > [shading] shading=gouraud: FPS: 1635 FrameTime: 0.612 ms > > [shading] shading=blinn-phong-inf: FPS: 1635 FrameTime: 0.612 ms > > [shading] shading=phong: FPS: 1606 FrameTime: 0.623 ms > > [bump] bump-render=high-poly: FPS: 1366 FrameTime: 0.732 ms > > [bump] bump-render=normals: FPS: 1752 FrameTime: 0.571 ms > > [bump] bump-render=height: FPS: 1693 FrameTime: 0.591 ms > > [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 927 FrameTime: 1.079 ms > > [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 425 FrameTime: > 2.353 ms > > [pulsar] light=false:quads=5:texture=false: FPS: 1478 FrameTime: 0.677 > ms > > [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: > FPS: 471 > > FrameTime: 2.123 ms > > [desktop] effect=shadow:windows=4: FPS: 663 FrameTime: 1.508 ms > > [buffer] > > > > columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: > > FPS: 201 FrameTime: 4.975 ms > > [buffer] > > > > columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: > > FPS: 818 FrameTime: 1.222 ms > > [buffer] > > > > columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: > > FPS: 206 FrameTime: 4.854 ms > > [ideas] speed=duration: FPS: 1082 FrameTime: 0.924 ms > > [jellyfish] <default>: FPS: 588 FrameTime: 1.701 ms > > [terrain] <default>: FPS: 132 FrameTime: 7.576 ms > > [conditionals] fragment-steps=0:vertex-steps=0: FPS: 1503 FrameTime: > 0.665 ms > > [conditionals] fragment-steps=5:vertex-steps=0: FPS: 1248 FrameTime: > 0.801 ms > > [conditionals] fragment-steps=0:vertex-steps=5: FPS: 1504 FrameTime: > 0.665 ms > > [function] fragment-complexity=low:fragment-steps=5: FPS: 1499 > FrameTime: > 0.667 ms > > [function] fragment-complexity=medium:fragment-steps=5: FPS: 1367 > FrameTime: > > 0.732 ms > > [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 1507 > FrameTime: > > 0.664 ms > > [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 1499 > > FrameTime: 0.667 ms > > [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 548 > > FrameTime: 1.825 ms > > ======================================================= > > glmark2 Score: 1145 > > ======================================================= > > > > Thanks, > > > > Gerald > > > > > > > > _______________________________________________ > > Mailing list: https://launchpad.net/~sony-vaio-z-series > > Post to : [email protected] > <mailto:[email protected]> > > Unsubscribe : https://launchpad.net/~sony-vaio-z-series > > More help : https://help.launchpad.net/ListHelp > > > > > _______________________________________________ > Mailing list: https://launchpad.net/~sony-vaio-z-series > Post to : [email protected] > <mailto:[email protected]> > Unsubscribe : https://launchpad.net/~sony-vaio-z-series > More help : https://help.launchpad.net/ListHelp > _______________________________________________ Mailing list: https://launchpad.net/~sony-vaio-z-series Post to : [email protected] Unsubscribe : https://launchpad.net/~sony-vaio-z-series More help : https://help.launchpad.net/ListHelp

