Hi, I added software sound mixing to the gervill Project which writes to default directaudio backend. And thus allows true sharing of audio device (within the Java application).
cheers, Karl Helgason ________________________________________ Frá: [EMAIL PROTECTED] [EMAIL PROTECTED] Fyrir hönd Mark Wielaard [EMAIL PROTECTED] Sent: 9. maí 2008 00:48 Viðtakandi: Thomas Fitzsimmons Afrit: sound-dev@openjdk.java.net; [EMAIL PROTECTED] Efni: Re: <Sound Dev> Opening multiple output lines Hi, On Sun, 2008-05-04 at 19:19 +0200, Mark Wielaard wrote: > I had the same problem with a similar setup and with applications that > forget to close a line they don't use anymore (unfortunately this seems > very common). With the current directaudio backend I don't see how multiple > lines for the same hardware device could work though. So I am using a > trick to look for "sloppy" applications. If the last line opened in the > directaudio device was for the same hardware format then we silence that > one first so we can hand out a new one. This seems to work surprisingly > well. And it doesn't seem to interfere with applications that handle the > hardware formats they need explicitly. > > With gcjwebplugin and this patch we can happily play the vNES games :) > > Of course a real solution would be to import or write a better mixer > that does share lines properly. I updated the patch a little to make it all a bit more robust. It splits the locks, so there is no longer one gaint static one (I shouldn't have reused the lockNative one and made that static in the original patch). And it makes sure that all methods that require the nativeLock check the doIO inside their synchronized block and the lock around nStop() isn't released before the flag is set. ALSA can actually hang when called on a pcm you already stopped or closed. This race was already in the code, since a DataSourceLine could be asynchronously stopped or closed at any time. My patch just exposed it more easily, because DirectAudioDevice is the mixer that is now always used by defailt. 2008-05-08 Mark Wielaard <[EMAIL PROTECTED]> * patches/icedtea-directaudio-close-trick.patch: Use new static lockLast for nOpen/nClose guarding. Make lockNative non-static again. Do all checks before native calls of doIO inside lockNative guard. Set doIO to false after nClose before dropping lockNative guard. I do think we should write a new MixerProvider based on a modern soundserver, like pulseaudio. The current DirectAudioDeviceProvider code cannot easily be extended to provide true software sound mixing. And the way it opens direct hardware alsa devices means it locks out other applications. Cheers, Mark Patch against original code (updated patch file in icedtea6). No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.10/1421 - Release Date: 7.5.2008 17:23