CVSROOT: /cvs Module name: src Changes by: m...@cvs.openbsd.org 2012/04/19 15:02:27
Modified files: sys/arch/sgi/dev: impact.c Log message: Slightly tweak the emulation mode colormap to have fit in 4:8:4 instead of 8:8:8, and use the fast putchar code unconditionally: it turns out it expects the background color as 4:8:4. This fixes the `character background is too green and too light' effect that caused this code path to only be used for black background, and the slower code for the rest.