Hey Guys, 
Since you are sox developers we thought that you may well be the best people to 
talk to.
We are looking for a small script (perhaps using sox) that scans a raw audio 
file and applies some modulation to the audio file which amplifies the content 
at specific points (when the signal is lower than -6db) and  continues to do 
this every time the sound does this throughout its decay.

This is to combat 8-bit sample artifacts when creating custom roms for a  drum 
machine. (Alesis HR-16). There is a special ASIC chip in this machine that 
detects a 6db spike in a waveform and the chip then turns down the gain -6db in 
essence, by keeping the amplitude of the waveform above the noise floor 
inherent in an 8-bit audio data you are able to achieve much higher fidelity in 
short decaying 'drum shot' type sounds.

We are a community of enthusiasts for the machine, although none of us could 
code anything like this. We'd be willing to pay/donate to the project or an 
individual to knock us up a bit of code to convert this..

A much more in-depth explanation of the process we need to accomplish is 
written in this post:http://www.burnkit2600.com/diy-sound-roms/  

If someone is interested in helping us with this please get back to me! 

Cheers
Brad
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