Hey Guys,
Since you are sox developers we thought that you may well be the best people to
talk to.
We are looking for a small script (perhaps using sox) that scans a raw audio
file and applies some modulation to the audio file which amplifies the content
at specific points (when the signal is lower than -6db) and continues to do
this every time the sound does this throughout its decay.
This is to combat 8-bit sample artifacts when creating custom roms for a drum
machine. (Alesis HR-16). There is a special ASIC chip in this machine that
detects a 6db spike in a waveform and the chip then turns down the gain -6db in
essence, by keeping the amplitude of the waveform above the noise floor
inherent in an 8-bit audio data you are able to achieve much higher fidelity in
short decaying 'drum shot' type sounds.
We are a community of enthusiasts for the machine, although none of us could
code anything like this. We'd be willing to pay/donate to the project or an
individual to knock us up a bit of code to convert this..
A much more in-depth explanation of the process we need to accomplish is
written in this post:http://www.burnkit2600.com/diy-sound-roms/
If someone is interested in helping us with this please get back to me!
Cheers
Brad
------------------------------------------------------------------------------
Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more!
Discover the easy way to master current and previous Microsoft technologies
and advance your career. Get an incredible 1,500+ hours of step-by-step
tutorial videos with LearnDevNow. Subscribe today and save!
http://pubads.g.doubleclick.net/gampad/clk?id=58041391&iu=/4140/ostg.clktrk
_______________________________________________
SoX-devel mailing list
SoX-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/sox-devel