Jiba a écrit :

Hi all,
Hi Jiba,

Soya 0.10.2 is out ! I've also updated Blender2Cal3D for Blender 2.41.
You can download Soya 0.10.2 binaries for  Windows here:

http://thomas.paviot.free.fr/soya

The whole OOmadness website is starting moving in a wiki form here : 
http://nekeme.net/~jiba/cgi-bin/oomadness.cgi/
The wiki is modifiable if you create an account (click on "connexion" in the 
top right corner).

Soya 0.10.2 can be downloaded here : 
http://download.gna.org/soya/Soya-0.10.2.tar.bz2
And for tuto : http://download.gna.org/soya/SoyaTutorial-0.10.2.tar.bz2

I've also a new game with Soya : Balazar Brother : 
http://nekeme.net/~jiba/cgi-bin/balazar_brother.cgi/

Does it mean your first "Balazar" project is dead? Anyway, i'm gonna test your new game.

Here is Soya 0.10.2 changelog :

* February 2005 : Soya3D 0.10.2
 * Added interpolation support (see tuto state-1)
 * soya.tofu4soya now use interpolation for remotely controlled
   mobiles
 * Solid shapes (see tuto modeling-solid-shape-1)
 * Support for texture border (automaticaly detected and activated if the
   texture size is 2**x+2)
 * Added soya.label3d.Label3D, a 2D text label at a 3D position
 * Added a module with material classes with special effects on
   textures, like gliding texture (see soya.spc_material)
 * Update blender2cal3d.py for Blender 2.41
 * Bugfixes:
   * Newly created materials were activated by error
   * Cal3dVolume no longer crash if it has no shape
   * changing Material.clamp didn't re-init the texture, and thus was
     having no effect
   * Camera.coord2d_to_3d now works better with ortho cameras (still
     not perfect though)
   * Bugfix on object pickling (the bug was probably introduced by a
     recent version of python)

Jiba

Thomas

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