Jiba a écrit :
Hi all,
Hi Jiba,
Soya 0.10.2 is out ! I've also updated Blender2Cal3D for Blender 2.41.
You can download Soya 0.10.2 binaries for Windows here:
http://thomas.paviot.free.fr/soya
The whole OOmadness website is starting moving in a wiki form here :
http://nekeme.net/~jiba/cgi-bin/oomadness.cgi/
The wiki is modifiable if you create an account (click on "connexion" in the
top right corner).
Soya 0.10.2 can be downloaded here :
http://download.gna.org/soya/Soya-0.10.2.tar.bz2
And for tuto : http://download.gna.org/soya/SoyaTutorial-0.10.2.tar.bz2
I've also a new game with Soya : Balazar Brother :
http://nekeme.net/~jiba/cgi-bin/balazar_brother.cgi/
Does it mean your first "Balazar" project is dead? Anyway, i'm gonna
test your new game.
Here is Soya 0.10.2 changelog :
* February 2005 : Soya3D 0.10.2
* Added interpolation support (see tuto state-1)
* soya.tofu4soya now use interpolation for remotely controlled
mobiles
* Solid shapes (see tuto modeling-solid-shape-1)
* Support for texture border (automaticaly detected and activated if the
texture size is 2**x+2)
* Added soya.label3d.Label3D, a 2D text label at a 3D position
* Added a module with material classes with special effects on
textures, like gliding texture (see soya.spc_material)
* Update blender2cal3d.py for Blender 2.41
* Bugfixes:
* Newly created materials were activated by error
* Cal3dVolume no longer crash if it has no shape
* changing Material.clamp didn't re-init the texture, and thus was
having no effect
* Camera.coord2d_to_3d now works better with ortho cameras (still
not perfect though)
* Bugfix on object pickling (the bug was probably introduced by a
recent version of python)
Jiba
Thomas
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