Tom Banasiak a écrit :
Hello
1.I updated my web site http://www.atomekk.none.pl
You can download first release of Soya Map Assembly
which suppose to help building soya maps (levels).
2. If someone want set up a team to develop game contact me.
some demo you can download from website.
Regards Tom Banasiak aka atomekk
It looks great, according to the screenshot i see on your web page
(although a famous level editor for Soya already exists : Blender). I
just had time to unpack exe file, launch SMA.exe, and explore the
extracted directory.
I worry about SMA licensing : i can't see any src directory, neither
LICENSE file. In the "About" section, nothing about license, just a
copyright followed by your nickname. I remind you Soya is a GPLed
library (not LGPL) so you have to place any soft that embeds Soya under
the terms of the GPL.
It seems you use wxPython as GUI lib, so SMA should be totally platform
independant and run under Linux as well as under Windows.
It's the same for the file named "demo.exe" : there's not even a word
about the original author of a big part of artwork! (especially Balazar
the sorcerer and a lot of textures designed by Jiba)
In other words, I think you should quickly have to release source code
in any of your project using Soya, and, at least, mention Jiba or any
other guy who made the excellent original work you use.
Regards,
Thomas