On Thu, 20 Oct 2005 10:23:26 +0200 Henning Hasemann <[EMAIL PROTECTED]> wrote:
> Is there any way of doing a blocking animation playback in soya? > Or at least to find out which animations are running at the moment (the > rest would be easy then) Hum... You can stop playing animation by subclassing Cal3dVolume and overriding advance_time() : if you don't call the super class advance_time(), the animation is not played. You can also reset all the animations with animate_reset(). Is it what you are asking for ? Jiba
