On Thu, 20 Oct 2005 10:23:26 +0200
Henning Hasemann <[EMAIL PROTECTED]> wrote:

> Is there any way of doing a blocking animation playback in soya?
> Or at least to find out which animations are running at the moment (the
>     rest would be easy then)

Hum... You can stop playing animation by subclassing Cal3dVolume and overriding 
advance_time() : if you don't call the super class advance_time(), the 
animation is not played.

You can also reset all the animations with animate_reset().

Is it what you are asking for ?

Jiba

Reply via email to