Im doing rayquerys so when the query touches some points it paint a 3D

aha! i really couldnt see the problem with this for a while but the
on_click event is actually generated from the mouse button up event!
which is kinda normal for widgets sets as it lets the user click on a
button and then move the mouse off it with out triggering the click.
I didnt realize that .. but now I see that ..

so two options:
        1. change your code so that clicking operations happen on mouse button
up instead of mouse button down 2. subclass button and return True for all mouse button down events.

returning True signifies the event has been handled and should not sent
onto the user.
I take the option number 2, I also wanted to texture the buttons so I have to make a custom button class, and works properly :D

Thx again :)


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