I'm getting this weird "Incompatible file version" Cal3d error when I
try to run Balazar 0.1.  I've run into it before with some of my own
projects, too, but I can't remember how I was able to get around it.
Anyone else run into this?  I have Cal3d 0.9  (not 0.9.1 or 0.10.0).
I'm able to get other Cal3d/Soya apps to run, like the GameSkel demos.

Here's the trace:

Traceback (most recent call last):
  File "/usr/bin/balazar", line 142, in ?
    import balazar.player
  File "/usr/share/balazar/player.py", line 23, in ?
    import balazar.globdef as globdef, balazar.hero as hero,
balazar.controler as controler
  File "/usr/share/balazar/hero.py", line 21, in ?
    import balazar.activity   as activity
  File "/usr/share/balazar/activity.py", line 23, in ?
    from balazar.vegetation      import Vegetal, Mushroom
  File "/usr/share/balazar/vegetation.py", line 36, in ?
    MUSHROOM_CAL3D_SHAPE = soya.Cal3dShape.get("champignon")
  File "/usr/lib/python2.3/site-packages/soya/__init__.py", line 140, in
get
    return klass._alls.get(filename) or klass._alls.setdefault(filename,
klass.load(filename))
  File "/usr/lib/python2.3/site-packages/soya/__init__.py", line 586, in
load
    return parse_cal3d_cfg_file(file)
  File "shape.pyx", line 78, in _soya.parse_cal3d_cfg_file
  File "shape.pyx", line 592, in _soya._Cal3dShape.load_skeleton
RuntimeError: CalCoreModel_LoadCoreSkeleton failed: Incompatible file
version
* Soya3D * Quit...



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