Hi
I know its not much soya related, but Im stuck with a silly thing.
I render a sqaure with a
opengl.glEnable(opengl.GL_BLEND)
opengl.glColor4f (*self.color)
opengl.glBegin(opengl.GL_QUADS)
opengl.glVertex2i(self.left_100, self.top_100)
opengl.glVertex2i(self.left_100, self.top_100 +
self.height_100)
opengl.glVertex2i(self.left_100 +
self.width_100, self.top_100 + self.height_100)
opengl.glVertex2i(self.left_100 +
self.width_100, self.top_100)
How can I make that square dissapear? I try with opengl.glClear and
openGl.Disable, but seems that are not the proper commands, and
obviously my opengl knowledge is zero.
Thx in advance