On Thu, Apr 13, 2006 at 01:30:58PM -0600, C.R. Hahn wrote:
>
> The trouble turned out to be that blender provides bone roll values in 
> degrees, while the python trig. functions work in radians.  I don't know if 
> this is a change from previous versions of blender; I'm using 2.41.
> 
> I've attached a fixed version of the script that seems to work so far.

I'll help test this script.  Thanks for putting the time into it :-)


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