I'm trying to modify the tofudemo tutorial to allow the character to
throw fireballs.
I created a Fireball class witch is a subclass of Mobile. When the
player hit a key my programm create an instance of Fireball and add it
to the level.
if action and (action.action == ACTION_FIRE):
fireball = Fireball()
self.level.add_mobile(fireball)
This work perfectly in tofu single mode but in client-server mode, when
self.level.add_mobile(fireball) is called the client quit whith the
folowing error
exceptions.AssertionError: Level sent with non-level unique !
* Tofu * Connection lost: Level sent with non-level unique !
What does that mean ?
Souvarine.
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