On Sat, 15 Jul 2006 09:20:30 +0100
Dunk Fordyce <[EMAIL PROTECTED]> wrote:

> i dont think you can use the same display list for a mirrored object unless 
> you specifiy that the vert order for faces is also flipped when drawing a 
> mirrored instance.

It is do-able with glFrontFace.

> i also think you'll run into troubles with ode without two 
> seperate shapes. 

Probably, yes... I don't know how raypicking will behave with mirrored object, 
too.

And non-proportional scaling (e.g. scale (2.0, 0.0, 0.0)) are even worse :-/

Jiba

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