On 10/25/06, Hugo H <[EMAIL PROTECTED]> wrote:
Hello,

Hello :)

(...)
the control via the keyboard changes: The left key turns it to the right and
right one turns it to the left.

Well, normally you should just change the signals of the rotation
amount (i.e. if it was negative for right and positive for left make
it the other way)

In addition, if I want to turn after a
collision, my character doesn't turn on itself but around an invisible point
in the space.

Well, got no idea why this could be happening...

How can I solve these problems ?
( I join my source file )

I tried to run your program but it the interpreter keeps yelling at me:

<output>
Traceback (most recent call last):
 File "test_1.py", line 121, in ?
   character = Ship(scene, KeyboardController())
 File "test_1.py", line 69, in __init__
   self.body.mass = soya.SphericalMass(2)
AttributeError: 'module' object has no attribute 'SphericalMass'
* Soya3D * Quit...
</output>

Well, it seems my version of soya is missing some classes that yours
have. I'm using 0.12rc1 here, can you tell me wich version you use?

--
Kao Cardoso Félix

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