I'm developing a little subclass above the soya.Sprite one and meanwhile I've found a couple of things that maybe could be of some interest: the first one is that the sprite texture is showed flipped up (see the flag in http://www.fabiushouse.com/media/pix/tsprite-snap00.jpg ) and the second that, using a .png image, one have to take care to not use an indexed color table but RGB otherwise the sprite will be showed completely dark even with Sprite.lit=False
-- .oO Fabius Oo. _______________________________________________ Soya-user mailing list [email protected] https://mail.gna.org/listinfo/soya-user
