On Sun, 4 Nov 2007 10:15:10 +0100 Jacques Rebourcier <[EMAIL PROTECTED]> wrote:
> Hi all, > > Still learning soya 13.2 with tutorial (I will upate to svn soon ;-p ). I was > playing with multiple-cameras.py and 2 things surprised me : > > 1) camera is not rendered (black viewport) if the world does not have an > atmosphere. Hi, I've just found a bug in "partial" camera that activates fog if there is no atmosphere. So I think your camera is rendered, but with a black fog that hides everything. This bug is normally fixed in Soya SVN. > 2) pudding seems not able to use partial view port (looks like only one "full > screen" camera is expected). I'm not going to investigate this one, because I'm working on a new GUI system for soya (you may see some screenshots here : http://home.gna.org/oomadness/en/soya3d/message_new_soya_s_gui_preview/index.html). Jiba
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