On Sun, 4 Nov 2007 10:15:10 +0100
Jacques Rebourcier <[EMAIL PROTECTED]> wrote:

> Hi all,
> 
> Still learning soya 13.2 with tutorial (I will upate to svn soon ;-p ). I was 
> playing with multiple-cameras.py and 2 things surprised me :
> 
> 1) camera is not rendered (black viewport) if the world does not have an 
> atmosphere.

Hi,

I've just found a bug in "partial" camera that activates fog if there is no 
atmosphere. So I think your camera is rendered, but with a black fog that hides 
everything.

This bug is normally fixed in Soya SVN.


> 2) pudding seems not able to use partial view port (looks like only one "full 
> screen" camera is expected).

I'm not going to investigate this one, because I'm working on a new GUI system 
for soya (you may see some screenshots here : 
http://home.gna.org/oomadness/en/soya3d/message_new_soya_s_gui_preview/index.html).

Jiba

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