Hey people,
I'm trying to soya.opengl.glEnable(soya.opengl.GL_POINT_SMOOTH) to
gain smooth points, but they still appear as squares. Is this a
hardware problem or a feature not implemented (soya 0.13).
Thanks,
Matti
### Example situation
class point(soya.PythonCoordSyst):
def __init__(self,parent=None):
soya.PythonCoordSyst.__init__(self,parent)
def batch(self):
return 2, self.get_root(), soya.DEFAULT_MATERIAL
def render(self):
root = self.get_root()
pos = root.transform(self)
color = list(soya.DEFAULT_MATERIAL.diffuse)
soya.DEFAULT_MATERIAL.activate()
soya.opengl.glEnable(soya.opengl.GL_POINT_SMOOTH)
soya.opengl.glPointSize(50)
soya.opengl.glBegin(soya.opengl.GL_POINTS)
soya.opengl.glColor4f(*color)
soya.opengl.glVertex3f(*pos)
soya.opengl.glEnd()
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