I am doing a little game using Tofu, not much progress and the code is still a mess cause i am learning yet... Maybe its not a good choice for begginers purpose.
The best examples i know are those which are in the Tutorial, under Tofu folder, thats where i learned from all i know... :P Anyway if you want i can send to you. 2009/3/31, [email protected] <[email protected]>: > Send Soya-user mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > https://mail.gna.org/listinfo/soya-user > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Soya-user digest..." > > > Today's Topics: > > 1. Tofu Introduction (Jan Filip Tristan Hasecke) > 2. Re: Tofu Introduction (Jiba) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Mon, 30 Mar 2009 16:25:20 +0200 > From: Jan Filip Tristan Hasecke <[email protected]> > Subject: [Soya-user] Tofu Introduction > To: Soya 3D mailing list <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-15; format=flowed > > Hi, > > I'm already familiar to soya. Now I want to program a game playable in > the internet. I want to use Tofu, but I never used it before. I read the > yet.-in, but I still don't understand it. My question is: Does anybody > have a file like game_skel_5.py, but with tofu. It should contain a > how-to init a server, client and adding Players and basic collisions > (wall, ground) and it should have a controller for eventhandling. > > Thank you very much. > > Filip Hasecke. > > > > ------------------------------ > > Message: 2 > Date: Mon, 30 Mar 2009 23:13:12 +0200 > From: Jiba <[email protected]> > Subject: Re: [Soya-user] Tofu Introduction > To: Soya 3D mailing list <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset="us-ascii" > > On Mon, 30 Mar 2009 16:25:20 +0200 > Jan Filip Tristan Hasecke <[email protected]> wrote: > >> Hi, >> >> I'm already familiar to soya. Now I want to program a game playable in >> the internet. I want to use Tofu, but I never used it before. I read the >> yet.-in, but I still don't understand it. My question is: Does anybody >> have a file like game_skel_5.py, but with tofu. It should contain a >> how-to init a server, client and adding Players and basic collisions >> (wall, ground) and it should have a controller for eventhandling. > > Hi, > > The latest version (and the less buggy) of Tofu is the one included in > Balazar 3 (in the SVN). But as far as I know, there is no other game using > it than Balazar 3... > > Actually, Tofu is far from being as stable as Soya is. > > Jiba > -------------- next part -------------- > A non-text attachment was scrubbed... > Name: signature.asc > Type: application/pgp-signature > Size: 189 bytes > Desc: not available > Url : /public/soya-user/attachments/20090330/f32fe0e2/attachment.pgp > > ------------------------------ > > _______________________________________________ > Soya-user mailing list > [email protected] > https://mail.gna.org/listinfo/soya-user > > > End of Soya-user Digest, Vol 44, Issue 4 > **************************************** > _______________________________________________ Soya-user mailing list [email protected] https://mail.gna.org/listinfo/soya-user
