Hi Martin, I'm having this exact problem as well. I compile Soya on Windows using GCC as Thierry Brault does. Terrain collisions do not occur, but object-object collisions work as normal.
Pyrex 0.9.6.4 is the latest Soya-compatible pyrex. However, using this Pyrex version will still give you the same terrain collision problems. It seems to be due to incompatibility between Soya 0.14 and ODE 0.10+ . I'm trying to get ODE 0.9 working with Soya, but so far I have not been able to. This would be a good first step towards finding out why it's not working properly. This is clearly not an isolated problem, so I hope solving it is a priority for Jiba and the developers! Anthony PS: Your English is fine! Martin B. wrote: > hi im new on mailing list. > After long time i continue on my small project. > But with new Soya3d and ode, collision with plane not working :( > > between objects all ok. > my configuration: > > Soya3d from SVN > ode 0.11 > pyrex 0.9.8.5 > > running on archlinux > > PS: sry for my english > > _______________________________________________ > Soya-user mailing list > [email protected] > https://mail.gna.org/listinfo/soya-user > > _______________________________________________ Soya-user mailing list [email protected] https://mail.gna.org/listinfo/soya-user
