Hi Martin,

I'm having this exact problem as well. I compile Soya on Windows using 
GCC as Thierry Brault does. Terrain collisions do not occur, but 
object-object collisions work as normal.

Pyrex 0.9.6.4 is the latest Soya-compatible pyrex. However, using this 
Pyrex version will still give you the same terrain collision problems.

It seems to be due to incompatibility between Soya 0.14 and ODE 0.10+ .

I'm trying to get ODE 0.9 working with Soya, but so far I have not been 
able to. This would be a good first step towards finding out why it's 
not working properly.

This is clearly not an isolated problem, so I hope solving it is a 
priority for Jiba and the developers!

Anthony

PS: Your English is fine!

Martin B. wrote:
> hi im new on mailing list.
> After long time i continue on my small project.
> But with new Soya3d and ode, collision with plane not working :(
>
> between objects all ok.
> my configuration:
>
> Soya3d from SVN
> ode 0.11
> pyrex 0.9.8.5
>
> running on archlinux
>
> PS: sry for my english
>
> _______________________________________________
> Soya-user mailing list
> [email protected]
> https://mail.gna.org/listinfo/soya-user
>
>   


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