Thanks for the advice everyone.  Whats probably the best way to get familiar
with spacewalk?  I know the overall spacewalk functionality but never
actually used it.  Also whats the best way to pick bugs?  I don't want to do
one that someone else is already doing

On Tue, Jan 20, 2009 at 6:52 PM, Mike McCune <[email protected]> wrote:

> Coe, Colin C. (Unix Engineer) wrote:
>
>> My suggestion is to start (small) on something you don't like about
>> spacewalk/satellite or think improvements can be made.
>>
>> I'm still only tinkering around the edges but that's how I started.
>>
>> CC
>>
>>  -----Original Message-----
>>> From: [email protected] [mailto:
>>> [email protected]] On Behalf Of Travis Camechis
>>> Sent: Wednesday, 21 January 2009 5:32 AM
>>> To: [email protected]
>>> Subject: [Spacewalk-devel] beginning spacewalk development
>>>
>>> I have finally got my Dev environment all setup.  My question now is,
>>> where would be a good place to start for beginners on the project?  Right
>>> now I have no preference.
>>>
>>>
>>>
> That is good advice.  The other thing todo is pickup a bug scheduled for
> the next releaseand work towards fixing it:
>
>
> https://bugzilla.redhat.com/showdependencytree.cgi?id=space05&hide_resolved=1
>
> that is our 'tracker' bug in Bugzilla that lists all the bugs we currently
> have lined up for Spacewalk 0.5.  That said, I'd actually recommend Colin's
> route if you have something specific you don't like and want to improve.
> Definitely ask lots of questions, bug us on IRC, etc...
>
> Mike
> --
> Mike McCune
> mmccune AT redhat.com
> Engineering               | Portland, OR
> RHN Satellite             | 650.567.9039x79248
>
>
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