Thanks for the advice everyone. Whats probably the best way to get familiar with spacewalk? I know the overall spacewalk functionality but never actually used it. Also whats the best way to pick bugs? I don't want to do one that someone else is already doing
On Tue, Jan 20, 2009 at 6:52 PM, Mike McCune <[email protected]> wrote: > Coe, Colin C. (Unix Engineer) wrote: > >> My suggestion is to start (small) on something you don't like about >> spacewalk/satellite or think improvements can be made. >> >> I'm still only tinkering around the edges but that's how I started. >> >> CC >> >> -----Original Message----- >>> From: [email protected] [mailto: >>> [email protected]] On Behalf Of Travis Camechis >>> Sent: Wednesday, 21 January 2009 5:32 AM >>> To: [email protected] >>> Subject: [Spacewalk-devel] beginning spacewalk development >>> >>> I have finally got my Dev environment all setup. My question now is, >>> where would be a good place to start for beginners on the project? Right >>> now I have no preference. >>> >>> >>> > That is good advice. The other thing todo is pickup a bug scheduled for > the next releaseand work towards fixing it: > > > https://bugzilla.redhat.com/showdependencytree.cgi?id=space05&hide_resolved=1 > > that is our 'tracker' bug in Bugzilla that lists all the bugs we currently > have lined up for Spacewalk 0.5. That said, I'd actually recommend Colin's > route if you have something specific you don't like and want to improve. > Definitely ask lots of questions, bug us on IRC, etc... > > Mike > -- > Mike McCune > mmccune AT redhat.com > Engineering | Portland, OR > RHN Satellite | 650.567.9039x79248 > > > _______________________________________________ > Spacewalk-devel mailing list > [email protected] > https://www.redhat.com/mailman/listinfo/spacewalk-devel >
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