>>>> >>>> >>>> >>>> Lampsacus >>>> >>>> Emergências 2012 http://emergencias2012.net >>>> Emergências 2012 >>>> >>>> collective exhibition >>>> curated by Marta de Menezes >>>> for Guimarães Capital da Cultura >>>> 16 jun - 2 set 2012 >>>> Fábrica Asa >>>> >>>> >>>> artists: André Sier, Arcangel Constantini, Brian Mackern, Chris Salter, >>>> Daniel Palacios, >>>> Eva y Franco Mattes, Gustavo Romano, Joan Leandre, John Klima, John Simon, >>>> Maria >>>> Manuela Lopes, Marta de Menezes e José Pedro Sousa, Mike Thompson, >>>> NETescopio >>>> WEBART Collection, Peter Flemming, Roman Kirschner, Shawn Brixey, Tagny >>>> Duff, >>>> Yann Marussich. >>>> >>>> >>>> Lampsacus >>>> André Sier (2012) >>>> >>>> Lampsacus é uma cidade jogável. Um ambiente visual interactivo onde se >>>> recria uma cidade virtual, modificável, habitada pelos seus visitantes >>>> humanos, no espaço da instalação, bem como por agentes computacionais >>>> residentes no espaço tridimensional. Este ambiente distribui-se em >>>> diferentes pontos de vista jogáveis sobre o espaço da cidade virtual, os >>>> quais as pessoas podem activar e navegar executando movimentos em frente >>>> da projecção. Os dados de movimento, a diferença contínua entre as imagens >>>> comunica interacções entre os parâmetros obtidos através de visão por >>>> computador e elementos da simulação tridimensional que são gerados >>>> dinamicamente. A cidade cresce, expande-se, contrai, edifica e reconstrói >>>> novas geometrias, abre novos terrenos baldios, vai respirando com os >>>> movimentos das pessoas. >>>> >>>> Lampsacus is a playable city. An interactive visual environment where a >>>> virtual city is recreated, modifiable, inhabited by its human visitors, at >>>> the installation space, as well as computational resident agents in the >>>> three dimensional space. This environment is distributed in several >>>> playable points of view over the space of the virtual city which people >>>> can activate and navigate executing movements in front of the projection. >>>> The movement data, the continual difference between the images >>>> communicates interaction between the parameters obtained through computer >>>> vision and elements of the three dimensional simulation which are >>>> dynamically generated. The city grows, expands, contracts, edifies and >>>> rebuilds new geometries, opens vacant terrains, breathes with the motion >>>> of the people. >>>> >>>> Lampsacus. Greek city topologies of the unknown meet a vision of the free >>>> internet, the city of fluxes. >>>> hardware: custom built computers, ir sensitive webcams, speakers and >>>> microphones, video projectors >>>> software: custom av code built in c++ on openframeworks >>>> >>>> more about Lampsacus: >>>> http://emergencias2012.net/pt/works/lampsacus/ >>>> http://s373.net/continuum/2012/03/30/lampsacus-residence-um/ >>>> >>>> >>>> on the opening, 16th june, besides installing Lampsacus, André Sier will >>>> also make the real time audio for Yann Marussich’s Bleu Remix performance. >>>> A special program will analyse Yann's movements and build musical lines >>>> from body sounds organized by Yann Marussich, orchestrated live by André >>>> Sier. >>>> >>>> >>>> André Sier | June 10, 2012 at 1:07 pm | Tags: emergencias2012, >>>> Lampsacus,openframeworks | Categories: code, x, zero | URL: >>>> http://wp.me/pEOe7-n0 >>>> >>>> Comment See all comments >>>> >>>> >>> >>> >>> -- >>> >>> André Sier ///// artista-programador @ >>> http://s373.net/planalto/de/agenciamento/maquinico ///// blog : >>> http://s373.net/continuum ///// email : [email protected] ///// skype: >>> andre-sier ///// http://s373.net ///// planalto de agenciamento >>> maquínico ///// >>> >>> >>> >> >
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