>>>> 
>>>> 
>>>> 
>>>> Lampsacus
>>>> 
>>>>      Emergências 2012 http://emergencias2012.net           
>>>> Emergências 2012
>>>> 
>>>> collective exhibition 
>>>> curated by Marta de Menezes 
>>>> for Guimarães Capital da Cultura 
>>>> 16 jun - 2 set 2012
>>>> Fábrica Asa
>>>> 
>>>>  
>>>> artists: André Sier, Arcangel Constantini, Brian Mackern, Chris Salter, 
>>>> Daniel Palacios, 
>>>> Eva y Franco Mattes, Gustavo Romano, Joan Leandre, John Klima, John Simon, 
>>>> Maria 
>>>> Manuela Lopes, Marta de Menezes e José Pedro Sousa, Mike Thompson, 
>>>> NETescopio 
>>>> WEBART Collection, Peter Flemming, Roman Kirschner, Shawn Brixey, Tagny 
>>>> Duff, 
>>>> Yann Marussich.
>>>>      
>>>> 
>>>> Lampsacus
>>>> André Sier (2012)
>>>> 
>>>> Lampsacus é uma cidade jogável. Um ambiente visual interactivo onde se 
>>>> recria uma cidade virtual, modificável, habitada pelos seus visitantes 
>>>> humanos, no espaço da instalação, bem como por agentes computacionais 
>>>> residentes no espaço tridimensional. Este ambiente distribui-se em 
>>>> diferentes pontos de vista jogáveis sobre o espaço da cidade virtual, os 
>>>> quais as pessoas podem activar e navegar executando movimentos em frente 
>>>> da projecção. Os dados de movimento, a diferença contínua entre as imagens 
>>>> comunica interacções entre os parâmetros obtidos através de visão por 
>>>> computador e elementos da simulação tridimensional que são gerados 
>>>> dinamicamente. A cidade cresce, expande-se, contrai, edifica e reconstrói 
>>>> novas geometrias, abre novos terrenos baldios, vai respirando com os 
>>>> movimentos das pessoas.
>>>> 
>>>> Lampsacus is a playable city. An interactive visual environment where a 
>>>> virtual city is recreated, modifiable, inhabited by its human visitors, at 
>>>> the installation space, as well as computational resident agents in the 
>>>> three dimensional space. This environment is distributed in several 
>>>> playable points of view over the space of the virtual city which people 
>>>> can activate and navigate executing movements in front of the projection. 
>>>> The movement data, the continual difference between the images 
>>>> communicates interaction between the parameters obtained through computer 
>>>> vision and elements of the three dimensional simulation which are 
>>>> dynamically generated. The city grows, expands, contracts, edifies and 
>>>> rebuilds new geometries, opens vacant terrains, breathes with the motion 
>>>> of the people.
>>>> 
>>>> Lampsacus. Greek city topologies of the unknown meet a vision of the free 
>>>> internet, the city of fluxes.
>>>> hardware: custom built computers, ir sensitive webcams, speakers and 
>>>> microphones, video projectors
>>>> software: custom av code built in c++ on openframeworks
>>>> 
>>>> more about Lampsacus: 
>>>> http://emergencias2012.net/pt/works/lampsacus/
>>>> http://s373.net/continuum/2012/03/30/lampsacus-residence-um/
>>>> 
>>>> 
>>>> on the opening, 16th june, besides installing Lampsacus, André Sier will 
>>>> also make the real time audio for Yann Marussich’s Bleu Remix performance. 
>>>> A special program will analyse Yann's movements and build musical lines 
>>>> from body sounds organized by Yann Marussich, orchestrated live by André 
>>>> Sier.
>>>> 
>>>> 
>>>> André Sier | June 10, 2012 at 1:07 pm | Tags: emergencias2012, 
>>>> Lampsacus,openframeworks | Categories: code, x, zero | URL: 
>>>> http://wp.me/pEOe7-n0
>>>> 
>>>> Comment       See all comments
>>>> 
>>>> 
>>> 
>>> 
>>> --
>>> 
>>> André Sier   /////   artista-programador @ 
>>> http://s373.net/planalto/de/agenciamento/maquinico  /////  blog : 
>>> http://s373.net/continuum  /////  email : [email protected]  /////  skype: 
>>> andre-sier  /////  http://s373.net  /////  planalto de agenciamento 
>>> maquínico  /////
>>> 
>>> 
>>> 
>> 
> 

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