Open call for special track papers on Post-Disciplinary Creative Practices
for the 15th EAI International Conference: ArtsIT, Interactivity & Game
Creation. This will be a Hybrid Conference and occurs 2nd - 4th December,
2026 in Bratislava, Slovakia. Full paper submission deadline is 1st June
2026.

Full details are available here:
https://artsit.eai-conferences.org/2026/call-for-special-track-papers-on-post-disciplinary-creative-practices/

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Post-Disciplinary Creative Practices

In the twentieth-century artistic practices repeatedly sought to move
beyond the specificity of medium, technique, process, style and form. This
yielded practices that were ahead of their time, evaded traditional
classifications and consequently became known as the avant-garde. As the
century progressed theories formulating the working practices of the
avant-garde were developed. Artworks were, for example, conceived as open
forms (Eco, 1962) or as an expanded medium (Youngblood, 1970) and practice
transitioned through a number of stages of disciplinarity, moving from
intradisciplinarity to multidisciplinarity, crossdisciplinarity,
interdisciplinarity and transdisciplinarity (ARJ, 2012; ARJ, 2022). While
these developments in art of moving beyond, opening or expanding outwards,
seem to contradict the ‘modern project’ of the division of labour and
increasing specialization (De Langhe, 2010) evident in the fields of
science and technology they in fact echo desires present in mid-century
innovative fields, such as Cybernetics and Systems Theory, to reappraise
working practices.

For this EAI ArtsIT Special Track it is proposed that contemporary creative
practices that employ technology continue the tradition of the avant-garde
by adopting mediums, techniques, processes, styles and forms from beyond
the specificity of artistic practice. In doing so they form part of a new
emerging stage of disciplinarity, post-disciplinarity, where practitioners
not only practice in/across/between/beyond disciples but do so from outside
or post the context of disciplinarity itself.


Special Track Topics

This track will seek papers that explore and discuss how digital and
electronic technologies form a key component in post-disciplinary creative
practices, under the following (but not limited to) themes:

• Disciplinarity and creative practice;
• Technology as medium, technique, process, style and form in creative
practice;
• Post-disciplinary creative practices and authorship;
• Creative identity;
• AI art;
• Open Source, Creative Commons, shared and distributed media in creative
practice;
• Participative, interactive and collaborative forms;
• Technology and post-humanism;
• Post-disciplinary creative practices and audiences;
• Post-disciplinary creative practices’ relationship with broader
‘postness’ in culture e.g. post-art, post-internet, post-digital,
post-modern, post-anthropocene etc.;
• Post-disciplinary creative practice and ‘the academy’;
• Disciplinary knowledge and Do-It-Yourself knowledge e.g. maker and hacker
culture;

The track will welcome papers where post-disciplinary working practices and
methods are foregrounded.

-- 
regards
Dr. Lynch IRL
_________________
[email protected]
http://www.asquare.org/
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