Yes I practiced it a bit, and you can definitely get used to do the F2L without looking at the color of the center + the color scheme is not that hard to use (maybe if you try opposite color and cage method, it will be a bit hard at the beginning, but it's definitely possible).
Btw I could do a sub 20 average using opposite color wisely (I must have used it about 4 times in that 19.5x average) So I'll work a bit more on opposite color to get completely used to it, but it's definitely not hard to switch from white to yellow. I'm going to look for some sort of parity fiw that swaps 2 edges + some centers. This might be an interesting extension too :-) Gilles. 2005/12/10, Joël van Noort <[EMAIL PROTECTED]>: > One of the drawbacks of using making a 'cage' on the 3x3 (so doing > centres last), is that you can get parity if you start with a wrong > cross... :) > > --- In [email protected], cmhardw > <[EMAIL PROTECTED]> wrote: > > > > Hey Gilles, > > > > Interesting idea. I had never really thought to try that to be > honest. > > > > Sometimes I do start with centers moves right after I pick up the > cube > > though. Say I have two c/e pairs that connect correctly to the > same > > corner, so sort of like a 2x2x1 block but the center is not the > right > > one. If the center is in a bad spot, and I can't really use face > > turns effciently then I sometimes permute the center into the 2x2x1 > > block and finish from there. > > > > I do remember once, maybe twice, I actually have had a solved > cross bu > > on the wrong face, and I permuted the center into that face and a > > super fast cross. That was very lucky to get that though. > > > > I think your idea will allow for always solving an easier cross > (since > > you can choose to solve it almost anywhere. I say almost since > half > > of the positions you could solve a cross into will give you a > parity > > error. > > > > If you turn any middle layer on a cube where centers are indistinct > > then you perform an odd cycle on the edges but leave corners > alone. > > Choosing to solve the cross on other faces will make this edge > parity > > possible, so you would have to watch out for that. > > > > The F2L is a bit confusing, but you could get used to looking at > the > > side color of the cross edge rather than the center to know where > > stuff goes, so that is not a big deal. > > > > I think the only real hump in such an approach is learning your > color > > scheme well enough to always solve your cross sch as to avoid the > > parity error, but I think that would not take much work. > > > > I actually want to look into this, since for a solve where a cross > is > > mostly or completely built on the wrong face, this could be fast. > > > > I'll definitely try it and see what I think ;-) > > > > Chris > > > > --- In [email protected], Gilles van den > > Peereboom <[EMAIL PROTECTED]> wrote: > > > > > > Hello, > > > > > > Yesterday when I was watching the drawing for the Football World > Cup > > > in Germany, I was turning my cube and something came up in my > mind : > > > What about using a cage method for the 3x3 ? > > > > > > Some times when you solve the cross, you really have a bad time > > > (though it's usually not so hard :p) but what if the cross was > already > > > solved, but not with the good center ? (or something close to > that) > > > > > > Wouldn't it be better to do F2L and then LL without the right > centers > > > and then fix the centers afterwards ? > > > > > > The thing is I don't see many advantages with that, but maybe > you'll > > > see more than I do :-) > > > > > > What do you think ? > > > Gilles. > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > > ------------------------ Yahoo! Groups Sponsor --------------------~--> Fair play? Video games influencing politics. Click and talk back! http://us.click.yahoo.com/u8TY5A/tzNLAA/yQLSAA/MXMplB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
