[I apologize if you get this message twice... it didn't seem to send the 
first time]
   
  Jasmine/Matt -- at the moment, I solve the first layer and second layer 
seperately. I took a look at a couple sites, but I'm not sure which one to 
use... they seem a little difficult to follow. Any suggestions for what sites I 
should visit for learning how to solve F2L pairs? Please provide links beacuse 
I am not familiar with any of the names of sites. 
   
  Also, what is meant by a "4 look method" or a "3 look method", etc? 

  Thanks!
   
  David
Matt Moberly <[EMAIL PROTECTED]> wrote:
  Right on.  F2L pairs is your definite next step.  I was using your method
and picked up Fridrich in manageable chunks using the following steps:

I learned F2L pairs from Fridrich's site and stuck to the 4LLL until I had a
consistent sub 30 time on F2L.  F2L pairs is easy to learn on its own
because you can set each algorithm up to practice quickly.  I didn't move on
from each algorithm until I really understood how it worked.  That helps a
ton in reducing your decision making time for each pair.

Then I created a sort of 3 look LL method by orienting edges first using my
old method and using Fridrich to orient the corners and permute the LL.
There are only 6 Fridrich LL orientation algorithms where all edges are
already oriented, so it seemed like a good small chunk to learn, instead of
trying to memorize all 41 or w/e at once.  I had to break the Fridrich
method into reasonable chunks to keep from giving up. :-)  But I went from 3
min. solves using your method to sub 60 very quickly.

- Matt


On 1/6/06, Jasmine Lee <[EMAIL PROTECTED]> wrote:
>
>  Sub-60s is definitely possible with a 4-look LL. I used to solve with a
> 4-look LL and didn't really bother learning more LL algorithms until I
> got my average under 60s.
>
> It's possible to go much faster than 60s with 4-look LL. I've seen
> people do 30s solves with a 4-look LL!
>
> Are you solving with F2L pairs? If not then I'd advise that would be a
> very valuable next step. F2L pairs are not that difficult to work out on
> your own and they'll really improve your solve times once you get the
> hang of them.
>
> BTW, re working stuff out on your own (just referring to another
> discussion string on the group), I feel pretty strongly about this with
> regard to the F2L. Even now I never use an F2L trick unless I understand
> exactly how it works. :)
>
> Jasmine
> http://speedcuber.blogspot.com
>
>
> On Thu, 5 Jan 2006 21:06:50 -0800 (PST), "David Pritts"
> <[EMAIL PROTECTED]> said:
> >
> > Are you sure? It seems like it would be absolutely ridiculous to
> > cut down the time that much. Even if I did no thinking or
> > looking at the cube at all, but instead just always knew exactly
> > which algorithm to use instantly, I think the way I'm doing it
> > now would still take over a minute...
> >
> >   any other thoughts?
> >
> >   And even so, I'll eventually want to start getting more
> > advanced and using some of the methods that you guys use... the
> > methods which allow you to do cubes in 20 seconds.
> >
> >   For the time being, I'm looking for any methods which are
> > slightly faster than my current method, but I'd rather not try
> > to learn any of the hardest methods first.
> >
> >   Let me know.. thanks!
> >
> >   David
> >
> >   -----------------------
> >
> >   thebunze  wrote:
> > with that method you use now, you could get less than 60 seconds
> >
> > David Pritts <[EMAIL PROTECTED]> wrote:  Hey -- Jason, you
> > said that I should learn the ROUx method... so you recommend
> > just going to [1]http://grrroux.free.fr/method/Intro.html and
> > learning the method there?
> >
> >   I am just getting to the point where I can solve the cube
> > consistently without having to look at any references (thanks to
> > the help provided by many of you who have answered my questions
> > in the past few days). My method is:
> > -Solve first 2 layers
> >   -Solve the cross of the bottom layer
> >   -Get the LL corners in the right place
> >   -Get the LL corners rotated correctly
> >   -Switch any incorrect corners
> >
> >   I am starting to get pretty good at this, but I know there is
> > little I can do besides getting faster with my algorithms and
> > cutting down time doing the first layer. I can do it in about 4
> > minutes usually, but I want to start learning more advanced
> > methods.
> >
> >   I'm not looking to be the best cuber ever or anything, but I
> > would like to at least get my average down to 90 seconds or 2
> > minutes.
> >
> >   What are the most common methods that you guys use, how
> > difficult are they to learn and use, and how fast are they?
> >
> >   thanks!!
> >
> >   -David
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