Hi :-)

There's more to commutators than those easy short 4-move algs. When 
writing like Chris said : X Y X' Y' or P Q P' Q' (not to confuse 
with turning the cube physically) each of P or Q can be a sequence 
of several moves. And also conjugates commutators are very useful. A 
conjugate is like this : C P Q P' Q' C' so u add C before a 
commutator and inverse C after it. That combined alg gives same net 
effect on the cube but on different cubies. C server to bring other 
cubies into the positions affected by P Q P' Q' only. 

By making C the inverse of part of P Q P' Q' we achieve a cyclical 
shift. Ie if we have P = R' and Q = F then P Q P' Q' = R' F R F'. By 
letting C = R we get C P Q P' Q' C' = R R' F R F' R' = F R F' R'.

And so on. It's very interesting and useful to study commutators 
that make up for instance 3-cycles on corners or edges :-)

-Per

> --- In [email protected], "undermostfiend" 
<[EMAIL PROTECTED]> wrote:
>
> it does thank you
> 
> John,
> 
> --- In [email protected], cmhardw 
<[EMAIL PROTECTED]>
> wrote:
> >
> > Those are all commutators of the form X Y X' Y'
> > 
> > > R2 E2 R2 E2
> > X=R2
> > Y=E2
> > 
> > > R2 E R2 E'
> > X=R2
> > Y=E
> > 
> > > R2 U2 R2 U2
> > X=R2
> > Y=U2
> > 
> > The key is that for most of them they are their own inverses.  
This 
> > is one key to making quick easy commutators.
> > 
> > Hope this helps some,
> > Chris
> > 
> > --- In [email protected], "undermostfiend" 
> > <[EMAIL PROTECTED]> wrote:
> > >
> > > R2 E2 R2 E2
> > > 
> > > R2 E R2 E'
> > > 
> > > R2 U2 R2 U2
> > > 
> > > i found these out when i was fooling around
> > >
> >
>






 
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