I love programming with my TI-83. I've made around 20 games and programs for it, with it's simple "language". When you make a pogram with a lot of lines it's quite hard to know what is where in the code, but that's part of the challange. My goal is always to make as small codes as possible, e.g. as few bytes as possible.
/Gunnar --- In [email protected], "Stefan Pochmann" <[EMAIL PROTECTED]> wrote: > > Oh wow, programming that TI-83 seems really awfully cumbersome :-) > > Cheers! > Stefan > > > --- In [email protected], David Pritts > <[EMAIL PROTECTED]> wrote: > > > > What specifically do you need help with? It doesn't sound like it > would be very difficult. The way I would do it would be something > like: > > > > Make a list of different moves: R, R', U, U', B, B', L, L', D, D' > should work > > > > Set a loop to run a few lines of code, say, 30 times. > > > > In that loop, generate a random number from 1 to 10 (assumign you > have 10 diff moves from above) > > > > Also in that loop, have a bunch of IF statements to translate the > random number into its corresponding move. One way to do it would > simply be something like: > > > > IF <variable> = 1 THEN <something> = "R" > > IF <variable> = 2 THEN <something> = "R'" > > IF <variable> = 3 THEN <something> = "L" IF <variable> = 4 THEN > <something> = "L''" > > IF <variable> = 5 THEN <something> = "B" > > IF <variable> = 6 THEN <something> = "B''' > > > > etc > > > > The most tricky part (which still isn't very tricky at all) is > determinien what to with the <something>. What you might be able to do > is designate a string variable (text). In some languages, if you use > addition on a string variable. Then, just say something like: > <something> = <something> + <whichever move was picked> > > > > Once that's done, you'd have a string variable with the random > scramble in it, and you'd just have to display it. > > > > I don't know how much you know about TI programming, but this > should at least give you a start... lf you decide to do it, and want > to try my way, i'd be glad to help if you had any specific questions.. > . I'd actually be interested in having such a program if it was > completed. (although i have the TI-89, and never use my 83+) > > > > Anyways that's just my suggestion, there is prolly a better way to > do it, but my way is probably the simplest. > > > > David > > undermostfiend <[EMAIL PROTECTED]> wrote: > > > > can anyone help me make a scrambling program for the TI - 83. > > > > Thanks > > > > John, > > > > > > > > > > > > > > SPONSORED LINKS > > Jigsaw puzzle game Free puzzle inlay games Educational > game and puzzle Word puzzle game Kid puzzle game Puzzle games > > > > --------------------------------- > > YAHOO! GROUPS LINKS > > > > > > Visit your group "speedsolvingrubikscube" on the web. > > > > To unsubscribe from this group, send an email to: > > [EMAIL PROTECTED] > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > --------------------------------- > > > > > > > > > > > > > > --------------------------------- > > Yahoo! Photos > > Ring in the New Year with Photo Calendars. Add photos, events, > holidays, whatever. > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
