Let's see...
UR -> UL -> UF -> UR: [M S D S' D2 M', U']
UR -> UF -> UB -> UR: [M S D S' D2 M', U]
UR <-> UF, UL <-> UB: [M S D S' D2 M', U2]
UR <-> UL, UF <-> UB: [R2 U2 R2 U2 R2, U']

(Where the commutator [A, B] = A B A' B')

Hope this helps...and hope I typed them all right

--- In [email protected], "ericdstalter" 
<[EMAIL PROTECTED]> wrote:
>
> I do not see any problem, I have been doing cubes for about a 
year, 
> figured out the 3x3x3 on my own (a slow and tedious), but on my 
> own.  The only problem I am encountering now is Perm. Edges 
without 
> messing the centers orientation.
> 
> I already know OLL and PLL and a few veriations.
> 
> Has anyone else tried a super 3x3?
> 
> --- In [email protected], "Daniel Jih" 
> <[EMAIL PROTECTED]> wrote:
> >
> > Uhh it's probably not a good idea to create your own LL 
algorithms 
> if
> > you're just a beginner. You should look at algorithms of methods 
> and
> > stuff like the 3 look last layer or the 4 look last layer.
> > 
> > --- In [email protected], "ericdstalter"
> > <[EMAIL PROTECTED]> wrote:
> > >
> > > Inspired by Stefan Pochmann's 5x5x5 supercube....
> > > 
> > > I painted my cube so that I wouldn't have to worry about 
> stickers, 
> > > acrylic paint seems to work well.  
> > > 
> > > I am able to complete the F2L easy but am still trying to 
figure 
> the 
> > > algorithms for the LL so that I don't mess up the middle 
> > > orientations.  This is much more difficult than I thought it 
> would 
> > > be.  
> > > 
> > > Thought that everyone would enjoy.
> > > 
> > > Pictures are available in the picture section of the club. 
> check 'em 
> > > out
> > > 
> > > later
> > > 
> > > ERic
> > >
> >
>






 
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