A very technical post is rare and nice. If there's a way to make it accessible to people with finite knowledge, it would be bonus.
Gilles. --- In [email protected], GameOfDeath2 <[EMAIL PROTECTED]> wrote: > > --- In [email protected], David Barr <david20708@> wrote: > > > > Can someone summarize this in English? :) > > It's an (ordinal length) algorithm to solve infinite cubes. > > > > > On 2/2/06, GameOfDeath2 <[EMAIL PROTECTED]> wrote: > > > > > > This post is rather technical in nature but if you do understand the technicalities the > > > details are not difficult. It deals with solving sizeable cubes in a canonical way. To > alert > > > you, this post is about infinite cubes. The scrambling is assumed to be a function > from > > > some ordinal into the slice space (including face turns and inner slices). In particular > the > > > scramble might not be finite (so it's not part of the group generated by the slices, in > > > general). The solution described will also often be infinite even if the scramble is not. > The > > > aim is to solve the cube in type alpha where the cube length is of type 1+alpha+n > (+1) > > > +n+alpha*+1. > > > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
