A very technical post is rare and nice.
If there's a way to make it accessible to people with finite
knowledge, it would be bonus.

Gilles.


--- In [email protected], GameOfDeath2
<[EMAIL PROTECTED]> wrote:
>
> --- In [email protected], David Barr
<david20708@> wrote:
> >
> > Can someone summarize this in English? :)
> 
> It's an (ordinal length) algorithm to solve infinite cubes.
> 
> > 
> > On 2/2/06, GameOfDeath2 <[EMAIL PROTECTED]> wrote:
> > >
> > > This post is rather technical in nature but if you do understand
the technicalities the
> > > details are not difficult. It deals with solving sizeable cubes
in a canonical way. To 
> alert
> > > you, this post is about infinite cubes. The scrambling is
assumed to be a function 
> from
> > > some ordinal into the slice space (including face turns and
inner slices). In particular 
> the
> > > scramble might not be finite (so it's not part of the group
generated by the slices, in
> > > general). The solution described will also often be infinite
even if the scramble is not. 
> The
> > > aim is to solve the cube in type alpha where the cube length is
of type 1+alpha+n 
> (+1)
> > > +n+alpha*+1.
> >
>







 
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