Stefan:

this is just awesome.  thanks for taking the time to sort that out.  
well done.


Lars:

x, y, z correspond to rotations of the whole cube.

y = rotate cube same direction as U
x = rotate cube same direction as R
z = rotate cube same direction as F

--Kirk

--- In [email protected], Lars Petrus 
<[EMAIL PROTECTED]> wrote:
>
> What's that in UDLRFB notation?
> 
> Are all those x, y, z things meant to show his hand movements?
> 
> /Lars
> 
> On Feb 23, 2006, at 14:53, Stefan Pochmann wrote:
> 
> > 4. Solve:
> > CRO: L l U R' y L' U
> > CE1: x U R' U' R U R U'
> > CE2: R2' x2 U' R U R U' R2' U
> > CE3: R2 x' R U' R' U R U' R' U
> > CE4: U R' U' R' U R2 U'
> > OLL: z' U U R' U' R U' R' U R U l U' R' U x
> > PLL: U'
> 
> - - - - - - - - - - - -
> "Reality is what refuses to go away when you stop believing in it"
>                                  --- Philip K Dick
> 
> Lars Petrus, [EMAIL PROTECTED] http://lar5.com
>






 
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