Stefan: this is just awesome. thanks for taking the time to sort that out. well done.
Lars: x, y, z correspond to rotations of the whole cube. y = rotate cube same direction as U x = rotate cube same direction as R z = rotate cube same direction as F --Kirk --- In [email protected], Lars Petrus <[EMAIL PROTECTED]> wrote: > > What's that in UDLRFB notation? > > Are all those x, y, z things meant to show his hand movements? > > /Lars > > On Feb 23, 2006, at 14:53, Stefan Pochmann wrote: > > > 4. Solve: > > CRO: L l U R' y L' U > > CE1: x U R' U' R U R U' > > CE2: R2' x2 U' R U R U' R2' U > > CE3: R2 x' R U' R' U R U' R' U > > CE4: U R' U' R' U R2 U' > > OLL: z' U U R' U' R U' R' U R U l U' R' U x > > PLL: U' > > - - - - - - - - - - - - > "Reality is what refuses to go away when you stop believing in it" > --- Philip K Dick > > Lars Petrus, [EMAIL PROTECTED] http://lar5.com > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
