Ummm, I'd say I've practice quite a fair bit. And I memorize a story for the corners, and then store it in "long term" memory. Then for edges, I kind of say a story that I sub-conciously memorize, but I make a mental image of the cube in my head, and the order that they will go. Neither is a hardfast memorisation, and I couldn't tell you the story more than 2 minutes after the solve. I do memorisation quickly, and then think and twist at the same time, cept for corners...For corners I go through the story once, just to see where everything is. Then I go through, trying to remember, and counting for parity, and then I usually do it once more just to make sure its in my head. If its a difficult solve, say maybe 3 or 4 cycles (which may I add are evil) I'll take a little longer to make sure its in my head. Then edges its basic memo. Just long enough to put the blindfold on and do the edges, then I forget it.
For 2x2 BLD the most you can have unsolved is 7. So I just memorize a set of colours, a lot like I do edges for 3x3. its at most a string of 6 colours. One solve I did (had 3 corners solved) was Green Green Red Red. So you agree that the more than 4 corrected is lucky...hmmm...intriguing... Your method rocks Stefan, and if you can can you jump on yahoo??? Craig --- In [email protected], "Stefan Pochmann" <[EMAIL PROTECTED]> wrote: > > Wow, how much have you practiced? And how do you memorize? > > I don't know the reasoning behind the numbers you can see in the SCC > rules. You might try to directly apply those rules to my method. Just > be aware that (in)correct orientation doesn't exist for pieces at the > wrong "position" and that a piece is only correctly positioned if it's > both at the correct position and with the correct orientation. So you > get: > > For blindfold solving a lucky case is defined by: > 1) more than 5 corners are solved, or > 2) more than 8 edges are solved, or > 3) more than 3 corners are solved, or > 4) more than 4 edges are solved. > > Which then collapses into: > > For blindfold solving a lucky case is defined by: > a) more than 3 corners are solved, or > b) more than 4 edges are solved. > > Note this is just a quick suggestion and by no means do I claim this > is the way it should be done. > > Cheers! > Stefan Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
