Hi Chris, My average for the centers is around 15 seconds, so you may be faster than that, ubt I can tell you what my approach is.
First I build the white and yellow centers on opposite sides, then I build whatever center that seems fast to build, having the yellow centers to the right. I have remembered the order that the colors are coming in if I rotate the cube along the x-axis, Green-Red-Blue-Purple (Meffert's color scheme), and I build them in that way. Piece of cake... :-D /Gunnar Krig --- In [email protected], cmhardw <[EMAIL PROTECTED]> wrote: > > Hey everyone, > > I've been working a lot on my 4x4x4 edges method and I have found a > new approach that I really like a lot and have switched to. > > I used to use only RDdL turns to pair up my edges, and occasionaly I > would change my storage and pairing layers if I saw something better > to pair. > > Then I saw that Yuki (from what I have seen on his videos, and again > I could be wrong) seems to use RuUL turns to do most of his pairing. > > I tried doing this and often got fast times, but sometimes I would > still have slow edges because of not being able to find a piece I > needed. > > Then I tried mixing the best parts of both and I have to say I like > this better. I now view the edges in a way of just trying to pair > two edges up. I do this however is convenient based on how I am > holding the cube. So I mostly use rUudDL moves to do my pairing. I > also move around the cube a lot and don't stick to just the d and u > layers to pair. If I see other pieces I like somewhere else I > switch to them instead of sticking with my 2 pair chain like on my > 4x4x4 speed solve solution page. > > My philosopy used to be to be a little less efficient but to have a > mindless process that I can do without having to think. Now I like > to make it a little more efficient, and add a little more thought > into it, but it seems to be working so far. > > I don't know what my times will be doing it this way, but I can only > hope it will be faster. I feel like getting a sub-60 solve this way > is much easier than with my old method, and I've even gotten a sub- > 60 double parity solve using this new approach, so I want to work on > it. > > I don't know if others use this idea, but my philosophy has changed > for 4x4 edges. I now just pair up whatever I see, instead of > following a rigid chain like I used to. > > Not sure if anyone already does this, but I feel like I can improve > and move past the barrier I am at by trying this. > > Hope this helps for anyone interested in the 4x4x4. > > Chris > > P.S. Now if only I could stop being lazy and work on my centers, > they're 2-3 seconds slower than most people I've talked to :-( Does > anyone have a good centers approach? I feel like my edges must be > fairly good to overcome my slower than average centers, anyone > willing to trade centers tricks for some edges tricks? > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
