Yonit Halperin <[email protected]> writes: > Hi, > It looks like Render overlaps QXL_DRAW_ROP3. Maybe QXLRop3 can be > exploited?
I'm not sure it's possible to wedge the Render semantics into QXLRop3. Here are some differences between the two commands: - Render supports full affine transformations, not just scaling - The mask in Render can be (and usually is) an a8 type image, whereas the existing Mask can only be a1 as far as I understand. - The mask can have a separate transformation from the source - The operator in Render is a porter/duff operator (See http://cairographics.org/operators/), not a ternary raster operator. - In Render, the mask is multiplied with the source, and the result is then composited with the destination. For some operators, this is different from limited the operation to the mask. Soren _______________________________________________ Spice-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/spice-devel
